X-COM: Apocalypse is the third game in the X-COM video game series. Similar to the first two X-COM games, Apocalypse features a map-like management mode (the Cityscape) and an isometric combat mode (the Battlescape). The management mode takes place in a single city, called Mega Primus, rather than being spread out over the entire planet Earth as in the previous games. In addition, Apocalypse was the first game in the X-COM series to include a real-time combat option as well as the traditional turn-based mode. Apocalypse features a re-done interface with new graphics. It is more complex, and the task of keeping and increasing the funding of the X-COM organization now extends to not only intercepting UFOs, but also to minimizing collateral damage, preventing alien hostile takeovers and even raiding the buildings of other organisations, of which there are several in Mega Primus.

X-COM: Apocalypse System Requirements

Minimum:

  • OS: Microsoft® 2000/XP/Vista®
  • Processor: Pentium 90MHz or better
  • Memory: 16Mb RAM
  • Graphics: Supported 32Mb Graphics Card
  • Storage: 80 MB Hard Disk Space